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The First International Computing Education Research Workshop
Sponsored by ACM SIGCSE, NSF, and Microsoft Research
October 1-2, 2005, University of Washington, Seattle, WA USAComputing education, as a research discipline, is the study of how people come to understand computational processes and devices, and how to improve that understanding. As computation becomes ubiquitous in our world, understanding of computing in order to design, structure, maintain, and utilize these technologies becomes increasingly important—both for the technology professional, but also for the technologically literate citizen. The research study of how the understanding of computation develops, and how to improve that understanding, is critically important for the technology-dependent societies in which we live.
The International Computing Education Research (ICER) Workshop aims at gathering high-quality contributions to the computing education research discipline. Papers for the ICER workshop will be peer-reviewed and should, as appropriate, display:
Learning: Computing education is naturally concerned with how students make sense of computational processes and devices in formal education, including primary, secondary, and post-secondary institutions. Computing education also goes beyond formal education. What do adults understand about computation, and how do they come to that understanding? What do children understand about computation given their limited conceptions of time, process, and agency, and how does that affect their later formal learning about computation?
Instruction: Learning may be enhanced or impeded by instruction. Educators bring instructional methods, formal or informal theories, and values to specific learning environments and situations. As researchers we explore the educators’ role in the learning process—whether that educator is a teacher, near-peer, remote resource or the computer itself.
Computing Education Research employs methodologies from many fields, amongst them psychology, education, anthropology and statistics. As a consequence, research is frequently characterised by a diversity of methodological approaches; these may be applied directly, or may be combined and modified to suit the particular cross-disciplinary questions that we ask.
These categories are not intended to limit the areas of investigation of interest to this workshop, but to offer a “broad brush” characterization of topics. We welcome papers that extend, improve and refine work in these, and associated, areas.
Papers should be no more than 12 pages long, following the ACM SIGCSE formatting guidelines (http://www.ithaca.edu/sigcse2005/format.html). Submit papers by PDF to email@example.com by 11:59 PM at the submitters’ local time zone, Sunday, 15 May 2005. (Note: this is a change from the originally announced May 1 deadline, and will be strict.)
The schedule is now available. The workshop will start at 9:00 AM, Saturday, Oct 1 and finish at 3:30 PM, Sunday, Oct 2. The workshop is being held in the Microsoft Atrium in the Paul G. Allen Center for Computer Science and Engineering. The Allen Center is a 15 or 20 minute walk from the hotels. To get to the Allen Center, walk east on NE 42nd St until you reach the UW Campus, then walk south east through campus to the Allen Center.
A limited number of travel grants are available for U.S. participants.
Registration for the conference is now open. Register on line at http://www.regonline.com/28820. The deadline for early registration is September 10, 2005.
We are very pleased to announce that we will have a Banquet for the workshop on Saturday, October 1. The banquet will be held at the Portage Bay Cafe, two blocks from the conference Hotel. We have had a greater than anticipated number of people register for the banquet, so the banquet is now full, and only those who registered before Sept. 15 may attend the banquet.
Computer Science & Engineering|
University of Washington
Seattle, WA 98195-2350
(206) 543-1695 voice, (206) 543-2969 FAX
[comments to anderson at cs.washington.edu]